{"id":21929,"date":"2023-12-29T16:01:34","date_gmt":"2023-12-29T10:31:34","guid":{"rendered":"https:\/\/manandari.com\/?p=21929"},"modified":"2023-12-29T16:16:41","modified_gmt":"2023-12-29T10:46:41","slug":"glass-shader-in-blender","status":"publish","type":"post","link":"https:\/\/manandari.com\/te\/glass-shader-in-blender\/","title":{"rendered":"Glass Shader in Blender"},"content":{"rendered":"<h3 class=\"wp-block-heading\">Glass Shader in Blender<\/h3>\n\n\n\n<p>Hello, In this article you will learn basic \u2018Glass Shader in Blender\u2019. Only using a few nodes, we can bring a glass look to the object in Blender.<br>Note: This glass shader works on \u2018Cycles\u2019 only.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Let\u2019s start..<\/h3>\n\n\n\n<p>Step: 1 &#8211; Take a cube, and apply a material. Click on the \u2018Material Preview\u2019 mode.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"688\" height=\"387\" data-src=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_1.jpg?resize=688%2C387&#038;ssl=1\" alt=\"\" class=\"wp-image-21933 lazyload\" data-srcset=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_1.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_1.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_1.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_1.jpg?w=1366&amp;ssl=1 1366w\" data-sizes=\"(max-width: 688px) 100vw, 688px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 688px; --smush-placeholder-aspect-ratio: 688\/387;\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>Step: 2 &#8211; Go to the \u2018Shader Editor\u2019. Delete the \u2018Principled BSDF\u2019 node. Add the \u2018Mix Shader\u2019 node. Connect the \u2018Shader\u2019 of the \u2018Mix Shader\u2019 node to the \u2018Surface\u2019 of the \u2018Material Output\u2019 node.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"688\" height=\"387\" data-src=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_2.jpg?resize=688%2C387&#038;ssl=1\" alt=\"\" class=\"wp-image-21935 lazyload\" data-srcset=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_2.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_2.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_2.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_2.jpg?w=1366&amp;ssl=1 1366w\" data-sizes=\"(max-width: 688px) 100vw, 688px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 688px; --smush-placeholder-aspect-ratio: 688\/387;\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>Step: 3 &#8211;<br>Add the \u2018Fresnel\u2019 node. Connect the \u2018Fac\u2019 of the \u2018Fresnel\u2019 node to the \u2018Fac\u2019 of the \u2018Mix Shader\u2019 node.<br>Add the \u2018Refraction BSDF\u2019 node. Connect the \u2018BSDF\u2019 of the \u2018Refraction\u2019 node to the above \u2018Shader\u2019 of the \u2018Mix Shader\u2019 as shown in the image.<br>Add the \u2018Glass BSDF\u2019 node. Connect the \u2018BSDF\u2019 of the \u2018Glass BSDF\u2019 node to the below \u2018Shader\u2019 of the \u2018Mix Shader\u2019 as shown in the image.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"688\" height=\"387\" data-src=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_3.jpg?resize=688%2C387&#038;ssl=1\" alt=\"\" class=\"wp-image-21937 lazyload\" data-srcset=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_3.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_3.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_3.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_3.jpg?w=1366&amp;ssl=1 1366w\" data-sizes=\"(max-width: 688px) 100vw, 688px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 688px; --smush-placeholder-aspect-ratio: 688\/387;\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>Step: 4 &#8211; Go to the 3D view. Click on the \u2018Render Preview\u2019 mode. I used some basic render settings to check the glass shader. If you want to set how I set, you can read this article for basic render settings: <a href=\"https:\/\/manandari.com\/te\/blender-hdri-images-render-settings\/\" target=\"_blank\" rel=\"noreferrer noopener\">Click here<\/a><br>Or you can use your render settings. It depends on you. But remember, you should use cycles render only.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"688\" height=\"387\" data-src=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_4.jpg?resize=688%2C387&#038;ssl=1\" alt=\"\" class=\"wp-image-21940 lazyload\" data-srcset=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_4.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_4.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_4.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_4.jpg?w=1366&amp;ssl=1 1366w\" data-sizes=\"(max-width: 688px) 100vw, 688px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 688px; --smush-placeholder-aspect-ratio: 688\/387;\" \/><\/figure>\n\n\n\n<script async=\"\" src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js\"><\/script>\r\n<!-- Page Ad -->\r\n<ins class=\"adsbygoogle\" style=\"display:block\" data-ad-client=\"ca-pub-6955792006262926\" data-ad-slot=\"8288253630\" data-ad-format=\"auto\" data-full-width-responsive=\"true\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script>\n\n\n\n<p>Go to the \u2018Render Properties\u2019. In the \u2018Film\u2019, uncheck the \u2018Transparent\u2019 to see the environment look through the glass shader.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"688\" height=\"387\" data-src=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_5.jpg?resize=688%2C387&#038;ssl=1\" alt=\"\" class=\"wp-image-21946 lazyload\" data-srcset=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_5.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_5.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_5.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_5.jpg?w=1366&amp;ssl=1 1366w\" data-sizes=\"(max-width: 688px) 100vw, 688px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 688px; --smush-placeholder-aspect-ratio: 688\/387;\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>Step: 5 &#8211; Still the cube doesn\u2019t have glass look because the cube doesn\u2019t have thickness. So thickness has to be added. Go to the \u2018Modifier Properties\u2019. Add the \u2018Solidify\u2019 modifier to the cube. Change the \u2018Thickness\u2019 value. And tick to the \u2018Even Thickness\u2019 as shown in the below image.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"688\" height=\"387\" data-src=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_6.jpg?resize=688%2C387&#038;ssl=1\" alt=\"\" class=\"wp-image-21949 lazyload\" data-srcset=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_6.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_6.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_6.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_6.jpg?w=1366&amp;ssl=1 1366w\" data-sizes=\"(max-width: 688px) 100vw, 688px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 688px; --smush-placeholder-aspect-ratio: 688\/387;\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>Sphere and plane are added to the scene to check the glass shader of the cube.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"688\" height=\"387\" data-src=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_7.jpg?resize=688%2C387&#038;ssl=1\" alt=\"\" class=\"wp-image-21950 lazyload\" data-srcset=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_7.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_7.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_7.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in_Blender_Manandari.com_7.jpg?w=1366&amp;ssl=1 1366w\" data-sizes=\"(max-width: 688px) 100vw, 688px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 688px; --smush-placeholder-aspect-ratio: 688\/387;\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Render Output<\/h3>\n\n\n\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" decoding=\"async\" width=\"688\" height=\"688\" data-src=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?resize=688%2C688&#038;ssl=1\" alt=\"\" class=\"wp-image-21953 lazyload\" data-srcset=\"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?resize=1024%2C1024&amp;ssl=1 1024w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?resize=300%2C300&amp;ssl=1 300w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?resize=150%2C150&amp;ssl=1 150w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?resize=768%2C768&amp;ssl=1 768w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?resize=1536%2C1536&amp;ssl=1 1536w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?resize=600%2C600&amp;ssl=1 600w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?resize=70%2C70&amp;ssl=1 70w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?resize=1600%2C1600&amp;ssl=1 1600w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?w=2048&amp;ssl=1 2048w, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Glass-Shader-in-Blender_Blender_Manandari.com_Rendered.jpg?w=1376&amp;ssl=1 1376w\" data-sizes=\"(max-width: 688px) 100vw, 688px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 688px; --smush-placeholder-aspect-ratio: 688\/688;\" \/><\/figure>\n\n\n\n<p class=\"has-quinary-color has-text-color has-background has-medium-font-size\" style=\"background-color:#430606\">For more Blender Articles and Tutorials: <a href=\"https:\/\/manandari.com\/te\/3d-tips-tricks-and-tutorials-blender\/\" target=\"_blank\" rel=\"noreferrer noopener\">Click here<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>Glass Shader in Blender Hello, In this article you will learn basic \u2018Glass Shader in Blender\u2019. Only using a few&hellip;<\/p>","protected":false},"author":4,"featured_media":21931,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","_lmt_disableupdate":"","_lmt_disable":"","jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[203,204,263],"tags":[832],"class_list":["post-21929","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-3d","category-blender","category-english","tag-glass-shader-in-blender"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Glass Shader in Blender - Manandari.com<\/title>\n<meta name=\"description\" content=\"Glass Shader in Blender: In this article you will learn basic \u2018Glass Shader in Blender\u2019. 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Shader in Blender Hello, In this article you will learn basic \u2018Glass Shader in Blender\u2019. 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By practicing and applying the textures you\u2026","rel":"","context":"In &quot;3D&quot;","block_context":{"text":"3D","link":"https:\/\/manandari.com\/te\/category\/english\/3d\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Gold-design-on-wood_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Gold-design-on-wood_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Gold-design-on-wood_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Gold-design-on-wood_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Gold-design-on-wood_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":21889,"url":"https:\/\/manandari.com\/te\/two-sided-material-in-blender\/","url_meta":{"origin":21929,"position":1},"title":"Two sided material in Blender","author":"Padmasri","date":"\u0c21\u0c3f\u0c38\u0c46\u0c02\u0c2c\u0c30\u0c4d 27, 2023","format":false,"excerpt":"Hello, in this article you will learn about two sided material in Blender. Let\u2019s start with simple colors. Applying the colors Step: 1 - Delete one face of the default cube. Add a material. Step: 2 - Go to the \u2018Shader Editor\u2019. Add the \u2018Mix Shader\u2019 node and connect to\u2026","rel":"","context":"In &quot;3D&quot;","block_context":{"text":"3D","link":"https:\/\/manandari.com\/te\/category\/english\/3d\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Two-sided-material_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Two-sided-material_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Two-sided-material_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Two-sided-material_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Two-sided-material_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":21869,"url":"https:\/\/manandari.com\/te\/how-to-apply-png-and-jpeg-to-a-single-material-blender\/","url_meta":{"origin":21929,"position":2},"title":"How to apply PNG and JPEG to a single material | Blender","author":"Padmasri","date":"\u0c21\u0c3f\u0c38\u0c46\u0c02\u0c2c\u0c30\u0c4d 23, 2023","format":false,"excerpt":"Hello, in this article, you will learn how to apply PNG and JPEG to a single material using the alpha. Let\u2019s start.. Step: 1 \u2013 Take a plane. Unwrap the UV. And apply a material. Step: 2 \u2013 Go to the \u2018Shader Editor\u2019. In the \u2018Add\u2019, go to the \u2018Color\u2019,\u2026","rel":"","context":"In &quot;3D&quot;","block_context":{"text":"3D","link":"https:\/\/manandari.com\/te\/category\/english\/3d\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-PNG-and-JPEG-to-single-material_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-PNG-and-JPEG-to-single-material_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-PNG-and-JPEG-to-single-material_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-PNG-and-JPEG-to-single-material_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-PNG-and-JPEG-to-single-material_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":21790,"url":"https:\/\/manandari.com\/te\/how-to-apply-pbr-textures-in-blender\/","url_meta":{"origin":21929,"position":3},"title":"How to apply PBR textures in Blender","author":"Padmasri","date":"\u0c21\u0c3f\u0c38\u0c46\u0c02\u0c2c\u0c30\u0c4d 20, 2023","format":false,"excerpt":"Hello all,In this article, you will learn how to apply PBR textures in Blender. You may think why they are called PBR textures. PBR mean Physically Based Rendering. In the lighting, they look real.How many types of PBR texture maps?Base Color\/Diffuse\/AlbedoMetalnessAmbient Occlusion MapRoughness\/Glossiness MapNormal Map (DX\/GL)Bump MapDisplacement MapOpacity MapSpecular MapEmissive\u2026","rel":"","context":"In &quot;3D&quot;","block_context":{"text":"3D","link":"https:\/\/manandari.com\/te\/category\/english\/3d\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-PBR-textures-in_Blender_2_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-PBR-textures-in_Blender_2_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-PBR-textures-in_Blender_2_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-PBR-textures-in_Blender_2_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-PBR-textures-in_Blender_2_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":21820,"url":"https:\/\/manandari.com\/te\/how-to-use-the-displacement-map-in-blender\/","url_meta":{"origin":21929,"position":4},"title":"How to use the displacement map in Blender","author":"Padmasri","date":"\u0c21\u0c3f\u0c38\u0c46\u0c02\u0c2c\u0c30\u0c4d 21, 2023","format":false,"excerpt":"Hello Blender users. This article is about \u2018how to use displacement map\u2019. You must remember that the displacement map works on the \u2018Cycles Render\u2019.\u00a0 In this article, you will learn how to use the displacement map in very easy steps. Step: 1 Take plane. Unwrap the plane. Add a material\u2026","rel":"","context":"In &quot;3D&quot;","block_context":{"text":"3D","link":"https:\/\/manandari.com\/te\/category\/english\/3d\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Displacement-map_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Displacement-map_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Displacement-map_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Displacement-map_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/Displacement-map_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":21843,"url":"https:\/\/manandari.com\/te\/how-to-apply-images-in-blender\/","url_meta":{"origin":21929,"position":5},"title":"How to apply images in Blender","author":"Padmasri","date":"\u0c21\u0c3f\u0c38\u0c46\u0c02\u0c2c\u0c30\u0c4d 22, 2023","format":false,"excerpt":"Hello Blender users. In this article, I am going to teach you how to apply the images in Blender. There are three ways to apply the images to the material. You must remember before applying the images you must unwrap the UVs of the model. Then only the images will\u2026","rel":"","context":"In &quot;3D&quot;","block_context":{"text":"3D","link":"https:\/\/manandari.com\/te\/category\/english\/3d\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-image-textures-in_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-image-textures-in_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-image-textures-in_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-image-textures-in_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/manandari.com\/wp-content\/uploads\/2023\/12\/How-to-apply-image-textures-in_Blender_Manandari.com_featured-image.jpg?fit=1200%2C628&ssl=1&resize=1050%2C600 3x"},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/posts\/21929","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/comments?post=21929"}],"version-history":[{"count":10,"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/posts\/21929\/revisions"}],"predecessor-version":[{"id":21957,"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/posts\/21929\/revisions\/21957"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/media\/21931"}],"wp:attachment":[{"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/media?parent=21929"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/categories?post=21929"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/manandari.com\/te\/wp-json\/wp\/v2\/tags?post=21929"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}